#ifndef __GAME_CONFIG_H
#define __GAME_CONFIG_H

#define kGameAutorotationNone 0
#define kGameAutorotationCCDirector 1
#define kGameAutorotationUIViewController 2

// To improve the performance, you should set this value to "kGameAutorotationNone" or "kGameAutorotationCCDirector"
//#if defined(__ARM_NEON__) || TARGET_IPHONE_SIMULATOR
//#define GAME_AUTOROTATION kGameAutorotationUIViewController
//
//// ARMv6 (1st and 2nd generation devices): Don't rotate. It is very expensive
//#elif __arm__
//#define GAME_AUTOROTATION kGameAutorotationNone
//
//// Ignore this value on Mac
//#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
//
//#else
//#error(unknown architecture)
//#endif

#define GAME_AUTOROTATION kGameAutorotationUIViewController

#endif // __GAME_CONFIG_H

